JoeCooper/ProxyRenderer
A Unity3D component that provides an interface to assign geometry, and presents it by controlling either a MeshRenderer or a set of CanvasRenderers, depending on circumstances.
C#Apache-2.0
A Unity3D component that provides an interface to assign geometry, and presents it by controlling either a MeshRenderer or a set of CanvasRenderers, depending on circumstances.
C#Apache-2.0