JohannesMP/unity-scene-reference
A SceneReference wrapper class that uses ISerializationCallbackReceiver and a custom PropertyDrawer to provide safe, user-friendly scene references in scripts.
C#MIT
Pinned issues
Issues
- 1
Performing (SceneManager.GetActiveScene().name == SceneReference variable) returns false
#15 opened by XTheIronFistX - 3
- 4
Getting buildIndex from SceneReference
#10 opened by sirmarcomoro - 2
QOL - Built in Package Manager support
#9 opened by xoorath - 5
Usability issues with lists
#8 opened by Tymski - 3
- 3
- 1
SceneReference Constructor
#7 opened by fpdotmonkey - 5
Creating new scene references thru script?
#6 opened by MikkoKyl1 - 4
Terrible Editor performance
#2 opened by STARasGAMES