Autogenerated Common Lisp/CFFI bindings for the Vulkan API.
The goal of this project is to make Vulkan feel lispy without bringing in too much abstraction. It provides a layer of CLOS wrappers and functions atop CFFI-bindings to the Vulkan shared library that gets rid of redundant struct members and output parameters of functions as much as possible.
E.g. where you would have to write the following in C++ (without VulkanHpp) to get all GPUs on a computer:
std::vector<VkPhysicalDevice> devices;
uint32_t count = 0;
// first get the number of available devices
VkResult res = vkEnumeratePhysicalDevices(instance, &count, nullptr);
// then get the devices
devices.resize(count);
res = vkEnumeratePhysicalDevices(instance, &count, devices.data());
You can just write the following with vk
:
(let ((devices (vk:enumerate-physical-devices instance)))
;; do something with your devices
)
vk
has been mostly tested on SBCL.
Minimal tests (loading the system and running a dummy test) suggest that vk
works on:
- ABCL
- Clozure CL
- ECL
- SBCL
Check out the results of the latest test actions.
Unfortunately CLISP fails to install using Roswell (at least via GitHub Actions), so it remains untested.
Allegro is installed in a 32 bit version by Roswell (at least via GitHub Actions) which does not support :long-long
. 64 bit versions are untested.
CMUCL fails to find libvulkan.so
in the test action.
vk
has currently only been tested on linux (Ubuntu 20.04) and Windows (SBCL).
MacOS might also work if MoltenVK is set up correctly.
The current version of vk
is based on version v1.2.198
.
vk
targets Vulkan 1.2, so all versions support the core API of version 1.2.x.
The main branch is always generated from the most recent version of the Vulkan API XML registry
supported by vk-generator which also made it to a Vulkan SDK release.
Other versions are available on other branches named after the version (e.g. v1.2.153
).
For more information about supported versions see the documentation of vk-generator.
vk
uses the following versioning scheme: major.minor.patch-<Vulkan API verion>
.
Since there are a lot of different Vulkan API versions, when there's a bug fix for the current version older versions might not receive bug fixes right away. If you absolutely have to work with a specific version and it seems like a bug fix just won't come for that version, feel free to open an issue in the GitHub repository.
Handle types are wrapped in version 3.0.0-v1.2.198 and above.
Should you have used raw handles returned by vk
functions with functions from other packages (e.g. for window surface creation), you have to unwrap them by calling vk:raw-handle
.
Functions that query a device and return a struct (class) instance that has a pNext
member (next
slot) have an additional optional argument of that struct (class) type to allow querying extension-specific information via this pNext
member.
In some cases these new optional arguments might not have been added to the end of a function's lambda list from previous versions.
alexandria
cffi
rove
- The
vulkan
shared library. The easiest way of getting it is by installing the Vulkan SDK.
As of the may 2021 dist update vk
is available on Quicklisp.
Just make sure to have Vulkan installed (see Vulkan SDK), and then run
(ql:quickload :vk)
The main package of this system is vk
.
It provides class and function wrappers over the lower level bindings in the vulkan
package.
Note that there is no validation done by vk
whatsoever, so you still need to enable validation layers in the driver yourself when creating a vk:instance
(i.e. a VkInstance
) just as you would have to in every other language.
It is not meant do be :use
d by packages directly, since it shadows symbols from cl
that clash with function and/or slot names from the Vulkan API:
format
set
stream
type
values
In vk
all names in the Vulkan API have been stripped of their prefixes (i.e. Vk
for types and vk
for commands) and lispified (e.g. VkInstanceCreateInfo
is vk:instance-create-info
).
Struct and union member names as well as command arguments designating pointers in the C API by being prefixes with either p
or pp
have also been stripped of those (e.g. pNext
is just next
).
Enum and bitmask value names have been stripped of any redundant prefixes denoting the enum or bitmask they belong to and are represented as keywords in vk
(e.g. VK_FORMAT_R4G4_UNORM_PACK8
is just :r4g4-unorm-pack8
).
There are a few name clashes in the C API which break the naming conventions.
Currently, they all are between functions and slot accessors of the same name.
As a general rule, function names take precedence over slot accessors.
Slots and their :initarg
s still have the same name, but the accessors use the lispified names of their corresponding struct members in the C API.
- The accessors to all slots named
wait-semaphores
are namedp-wait-semaphores
because they clash with the name of the functionvk:wait-semaphores
. - Types from external headers (e.g. OS specific types) are not modified.
- Slots and accessors with the name
function
orpFunction
in the C API are calledfunction-handle
.
vulkan
(or %vk
) contains the lower level cffi
bindings to the C API.
The naming conventions are the same as in vk
except for struct/union member names and command arguments.
VkResult
values are automatically translated in both vk
and vulkan
.
Each negative result value is represented as an error type.
All error types are exposed via vk-error
(as well as vk
and vulkan
).
Contains utilities for allocating resources and translating classes/structs to/from foreign memory.
When translating class instances the pointers to all translated struct members which are non-primitive types (e.g of vk:instance-create-info
if it is bound to an instance of vk:debug-utils-messenger-create-info-ext
) are stored in the hash table vk-alloc:*allocated-foreign-objects*
and are freed before the pointer to the translated class instance is freed.
Since hash tables are not thread-safe and there should be no case where type translation needs to span multiple threads, each thread can and should have its own vk-alloc:*allocated-foreign-objects*
that is independent of those of other threads.
Note that the wrapper functions in vk
overwrite vk-alloc:*allocated-foreign-objects*
in their own scope, so if a thread doesn't explicitly translate class instances, you should be fine.
Contains utils for vk
.
vk-utils
contains with
-style wrapper macros for most handles in the Vulkan API, e.g. with-instance
:
;; the instance is created using the given create-info and is destroyed
;; at the end of the implicit progn of this macro:
(vk-utils:with-instance (instance instance-create-info)
(format t "Found ~a devices!~%"
(length (vk:enumerate-physical-devices instance))))
All available wrappers are listed in the API reference.
Aside from utilities for vk
, this package also contains the function memcpy
.
Check out the API reference.
Check out the project vk-samples for sample usage of vk
as well as vk-utils
.
The Vulkan C API contains loads of structs and unions which each have a corresponding CLOS class in vk
.
All these classes come with cffi
translators, which automatically translate instances to and from foreign memory whenever they are needed.
This also goes for nested structs, so whenever a struct has a pointer to another struct as a member, you can just bind the slot to an instance of the corresponding class.
E.g. the pInputAssemblyState
member of a VkGraphicsPipelineCreateInfo
could be set like this in vk
:
(vk:make-graphics-pipeline-create-info
...
:input-assembly-state (vk:make-pipeline-input-assembly-state-create-info
:topology :triangle-list
:primitive-restart-enable nil)
...
)
Note that in some places where a class instance is used (as a slot value or a function argument), you can also use a cffi:foreign-pointer
as well, which might save you computation time, if you store translated objects yourself somewhere (e.g. vk:allocation-callbacks
).
vk
exposes each class directly as well as a make
-style constructor for every class.
In the C API structs and unions often contain members which specify the length of another member (e.g. of a const char*
).
Since those are redundant they are not included in the class wrappers and are set automatically during translation.
E.g. during translation, the queueCreateInfoCount
member of a VkDeviceCreateInfo
is automatically set to the length of the queue-create-info
slot of the corresponding vk:device-create-info
instance:
(vk:make-device-create-info
:queue-create-infos (list (vk:make-device-queue-create-info
...
)))
The exception to this are void
pointers to arbitrary data, for which the size can not be determined without any knowledge about the type and number of elements in the array/buffer the pointer points to (e.g. the slot initial-data
of the class vk:pipeline-cache-create-info
which wraps VkPipelineCacheCreateInfo
).
Another exception are cases where a slot specifies the length of an optional array (which can be null) but is not optional itself (e.g. descriptor-count
in vk:descriptor-set-layout-binding
and swapchain-count
in vk:present-regions-khr
or vk:present-times-info-google
).
A class representing a union in the C API has one slot for each possible member of the union.
In order for translation to work properly only one slot should be bound for an instance of a class representing a union.
If more than one slot is bound, the first one (w.r.t. the order in which slots were specified in the class definition) will be used during translation.
make
-style constructors for such classes allow only exactly one slot to be set.
Many structs in the Vulkan API can be extended by one or more other structs using their pNext
member (a void
pointer).
In vk
you can bind the next
slot of such an instance to an instance of the class you'd like to extend it with.
Like all other slots the data bound to a next
slot will be automatically translated to foreign memory along with the class instance when it is used as an argument for a function.
Note however, that there is no validation for bound next
slots on the vk
side.
E.g. to register a debug messenger to a vk:instance
during creation, you can write:
(vk:make-instance-create-info
:next (vk:make-debug-utils-messenger-create-info-ext
:message-type '(:validation)
:message-severity '(:info :warning :error)
:pfn-user-callback ... ;; some CFFI callback
:user-data ...) ;; whatever user data you want to pass
:application-info ...) ;; whatever you want to enable for your Vulkan instance
Like structs, handle types are wrapped in vk
with in order to allow type checks when calling vk
functions.
The rationale here is that not having to restart an interactive programming session because a segmentation fault that could have been prevented by a simple type check crashed the Lisp image is more important than the cost of wrapping and unwrapping handles.
Handle wrappers are structs with a single member handle
and have the lispified name of their C counterparts (e.g. instance
instead of VkInstance
).
To access the raw foreign pointer within a handle wrapper, call vk:raw-handle
.
To make a handle wrapper from a raw foreign pointer call vk:make-<handle-name>-wrapper
.
Enums and bitmasks are represented by keywords, just as with all other cffi
bindings.
Almost all functions in the C API return a VkResult
which indicates if its execution was successful or not.
So when a function should initialize a handle, it will take a pointer to the handle as an argument and by checking the VkResult
you would be sure if the handle is valid or not.
Since this doesn't feel very lispy, vk
wraps all functions omitting these output parameters from the lamda lists of the wrapper functions and instead returns them as cl:values
together with the VkResult
.
In the cl:values
, the output parameters are in order of their appearence in the lambda list of the wrapped function followed by its return value (e.g. a wrapped/translated VkResult
) if it returns a value (e.g. vk:create-instance
returns (cl:values <the created instance> <a translated VkResult value>)
).
As with classes, vk
also omits arguments which specify the length of another argument from the wrapper functions lambda list.
The same goes for return values.
E.g. where vkEnumeratePhysicalDevices
has two output parameters (pPhysicalDeviceCount
and pPhysicalDevices
), vk:enumerate-physical-devices
only returns the found physical-device
handles (and the result code, i.e. :success
):
(let ((devices (vk:enumerate-physical-devices instance)))
;; do something with your devices
)
The exception to this are again void
pointers (e.g. the parameter data
in vk:get-query-pool-results
which wraps vkGetQueryPoolResults
in the C API) which would require some knowledge about the exact type, etc.
VkResult
is an enum with positive and negative values, where negative values encode errors, zero encodes the success of a function and positive values encode the (partial) success of a function.
If a function returns a negative VkResult
vk
signals a vk-error
with the error code as a keyword.
All functions that allocate resources and initialize handles take an intance of vk:allocation-callbacks
(i.e. VkAllocationCallbacks
) as an optional argument.
Since most of the time, this will be the same instance, vk
provides the parameter vk:*default-allocator*
which is used as the default value wherever an instance of vk:allocation-callbacks
is used.
It defaults to a cffi:null-pointer
.
The Vulkan API offers loads of extensions.
To use them, you need to enable them when creating your vk:instance
or vk:device
(depending on the type of the extension) by passing their names via the enabled-extension-names
slot of their respective *-create-info
s.
For this purpose vk
provides the names of all extensions as constants with the following naming scheme +-*-extension-name+
.
E.g. the name of the VK_EXT_debug_utils
extension is vk:+ext-debug-utils-extension-name+
:
(vk:make-instance-create-info
:application-info ...
;; we need to enable the debug utils extension during instance creation
:enabled-extension-names (list vk:+ext-debug-utils-extension-name+))
Apart from being enabled, functions belonging to an extension also need to be loaded for the vk:instance
or vk:device
which used them.
For this purpose every extension function has an additional optional argument at the very end of its lambda list: extension-loader
.
This always defaults to the parameter vk:*default-extension-loader*
and must be an instance of the struct extension-loader
.
In order for the an extension-loader
to work, it needs to be supplied with a vk:instance
and/or a vk:device
.
E.g. via creation:
(setf vk:*default-extension-loader* (vk:make-extension-loader
:instance instance
:device device))
Or by setting them using the readers (extension-loader-instance vk:*default-extension-loader*)
and (extension-loader-device vk:*default-extension-loader*)
.
When calling an extension function the passed extension-loader
is searched for the function pointer of the extension function.
If it is the first call of the function using this extension-loader
instance, the function pointer is fetched using vk:get-instance-proc-addr
or vk:get-device-proc-addr
and stored in an internal hash map of the extension-loader
instance.
Then and in every subsequent call of the extension function this function pointer is used to call the function.
Note that setting the device
or instance
of an extension-loader
via the exposed accessors in vk
require the given handles to be wrapped, whereas the vulkan
counterparts require raw foreign pointers.
So after having initialized the vk:*default-extension-loader*
you can call extension functions like every other function in vk
:
(vk:create-debug-utils-messenger-ext instance
create-info)
Note that function pointers fetched for a vk:device
are favored over vk:instance
function pointers, so if an extension-loader
has a vk:device
and a vk:instance
and has already loaded the function pointer on a vk:instance
level, it will fetch and use the vk:device
level function pointers instead.
The reason for this is that vk:device
level function pointers avoid the overhead of possible dispatch mechanisms in the driver because the exact vk:device
is already known.
(This is also true for all other functions in the Vulkan API, so if you really care for performance then you might want to fetch function pointers for all functions via vk:get-device-proc-addr
and use only those.)
Validation errors produced by VK_LAYER_KHRONOS_validation
are not logged via a debug utils messengers, but directly to stdout
.
This means that for slime users validation errors will be logged to *inferior-lisp*
by default.
See this stackoverflow answer for more information.
Due to how foreign structs with pNext
members are translated from foreign memory, a translated vk:base-out-structure
will always have a foreign pointer or nil
bound to its next
-slot.
This should not be a problem however, since there is almost no use for instances of vk:base-out-structure
aside from determining the actual type of the instance by reading its s-type
-slot.
The VkShaderModuleCreateInfo
struct has a member called codeSize
which is the number of bytes in its code
member.
You might be tempted to read your shaders byte by byte, but VkShaderModuleCreateInfo
actually expects an array of uint32_t
.
As with other *Count
-members in the Vulkan API, vk
determines the value to set for codeSize
automatically.
For this to work properly, the code
slot of a vk:shader-module
also needs to be a sequence of 32-bit integers.
vk-utils:read-shader-source
exists exactly for this purpose: it reads a SPIR-V binary and spits out a vector of 32-bit integers.
Another option is to use the package shaderc to compile shaders into a vector of 32-bit integers directly from your REPL.
Many vk
wrapper functions make use of optional arguments if their C counterparts don't require an argument to be set.
In some cases, the order of the wrapper function's lambda list therefore differs from the order of the corresponding C function's argument list.
E.g. vk:cmd-pipeline-barrier
, where src-stage-mask
and dst-stage-mask
are the last two arguments instead of the second and third one.
Some slots of vk
's wrapper classes have default values (mostly number - 0.0
or 0
- and string slots - ""
).
The choice for these default values are determined automatically by the generator from the member's type in the C API.
In some cases, these defaults don't make much sense (e.g. vk:viewport
's max-depth
slot is 0.0
by default).
Found a bug? Please open a bug report in the GitHub repository.
The whole project is autogenerated by vk-generator which has been forked from cl-vulkan and is partially ported from Vulkan-Hpp.
The documentation is autogenerated using staple.