Made Man issues
ByCybernetik opened this issue · 8 comments
Software information
Made Man, High settings.
System information
- GPU: Radeon RX590
- Driver: RADV 19.2.99
- Wine version: Staging-tkg 4.15
- DXVK version: Master 18.10.19
Apitrace file(s)
https://drive.google.com/file/d/1WlXmc45C18L6OgjvMXvrByPJlJA8zovO/view?usp=sharing
Log files
I don't see the issues when replaying your trace.
Do you see them when you replay it yourself with D9VK?
Strangely, trace is reproduced without errors.
The game was launched in Wine and in Windows via d9vk, bugs present.
Would you be able to make a trace with d9vk?
Can you re-test this on master? (https://git.froggi.es/doitsujin/dxvk/-/jobs)
Tested, nothing changed.
Tested the demo version of the game today, and the issues you mentioned seems to gone.
I assume the the issues with bifurcation of objects, is the same over the whole game.
Was at least not present in the graveyard level.
@ByCybernetik Is it working on amd as well?
System information
- GPU: GeForce RTX 2080 Ti
- Driver: 460.73.01
- Wine Version: 6.7 TKG
- DXVK version: commit 4a4b966