Joshua-Ashton/d9vk

Bayonetta graphical artifacts

Vthyarilops opened this issue · 3 comments

Bayonetta displays strange graphical glitches with D9VK, WINED3D doesn't have this issue. Basically some colors will displays as multicolored glitched sections, mostly on gold items.

Software information

Bayonetta steam - Max settings, 1680x1050 @ 60hz

System information

  • GPU: AMD RX580 (Polaris)
  • Driver: Mesa 19.3.0 devel
  • Wine version: Proton 4.11-7

With D9VK

460790_screenshots_20191022143935_1

With WineD3D

460790_screenshots_20191022144606_1

I was unsure of how to make a trace, sorry

Can't fix it without a trace.

This is the first time I made a trace so I hope I did it right, but I had to do it with D9VK enabled (and it made the game run really slow which I guess is probably normal), with WineD3D the game crashed at start trying to make a trace.

Here is the trace: https://mega.nz/#!orxHEABB!5HNULSdhtdtWsQRZv6DvE6cbEEG2A3beg9GazThMVX8

Fixed in the newest master, closing.