Bayonetta graphical artifacts
Vthyarilops opened this issue · 3 comments
Vthyarilops commented
Bayonetta displays strange graphical glitches with D9VK, WINED3D doesn't have this issue. Basically some colors will displays as multicolored glitched sections, mostly on gold items.
Software information
Bayonetta steam - Max settings, 1680x1050 @ 60hz
System information
- GPU: AMD RX580 (Polaris)
- Driver: Mesa 19.3.0 devel
- Wine version: Proton 4.11-7
With D9VK
With WineD3D
I was unsure of how to make a trace, sorry
Joshua-Ashton commented
Can't fix it without a trace.
Vthyarilops commented
This is the first time I made a trace so I hope I did it right, but I had to do it with D9VK enabled (and it made the game run really slow which I guess is probably normal), with WineD3D the game crashed at start trying to make a trace.
Here is the trace: https://mega.nz/#!orxHEABB!5HNULSdhtdtWsQRZv6DvE6cbEEG2A3beg9GazThMVX8
Vthyarilops commented
Fixed in the newest master, closing.