MTA San Andreas: Freezing on loading screen
TheComputerGuy96 opened this issue · 6 comments
When I try to start MTA: SA with D9VK, the game opens fine, but when the GTA: SA start screen appears, the game freezes and doesn't seem to load even after waiting a few minutes (but after some time, the CPU usage of the proxy_sa.exe processes goes down and the game window displays nothing)
But after disabling D9VK (and using wined3d), the game opens and loads fine and I could even get into a server (although the performance is almost a slideshow)
GTA San Andreas and SAMP both open and load fine with D9VK (and the performance is good)
Software information
Game: MTA San Andreas 1.5.7 (a multiplayer mod for GTA San Andreas)
Settings used:
- Resolution: 1366x768 (32-bit) (native resolution)
- Visual quality: Low
- Fullscreen mode: Borderless windowed
I can add more detailed information if needed
I used a 32-bit Wine prefix with WIndows 7 selected as the Windows version in winecfg
System information
- GPU: Intel HD Graphics 500
- Driver: Mesa 19.2.4
- Wine version: 4.19-staging
- D9VK version: 3a3a734
Apitrace file (made using WineD3D)
Log files
- d3d9.log: https://del.dog/petepohomo
can you try this version. i have similar bug for GW2 but its not always freezing. i'm curios it fix it for you
device initial reset failed.
Well that should never happen... :-/
@logan001 I already tried the 0.22 and 0.30 versions of D9VK and I even tried the D9VK build built from the latest commit and the same issue happens
Replaying that trace runs fine on my end.
Can you try using the latest build on git.froggi.es and provide a log?
@Joshua-Ashton Here's the new log: https://del.dog/okubakiyas
@Joshua-Ashton The issue partially disappears with XWayland for some reason