Joshua-Ashton/d9vk

Grand Theft Auto: Vice City Long Load Screens

shoober420 opened this issue · 6 comments

Software information

Grand Theft Auto: Vice City has very long load times than normal.

System information

  • GPU: GTX 760
  • Driver: 440.31
  • Wine version: Proton 4.11-8
  • D9VK version: 0.30

I think this is the same bug posted here on Wine bugzilla about long load times.

https://bugs.winehq.org/show_bug.cgi?id=39436

Please stop making garbage issues where you provide no apitrace/logs every few minutes.

If you're going to write issues, at least make an effort dude. I can't do anything with just has very long load times than normal.

What directory is the "d3d9.log" file generated?

You'll need to enable that with DXVK_LOG_LEVEL=info if you're on Proton I think and it should be dumped in the game dir.

What directory is the "d3d9.log" file generated?

This game is not dx9. It utilizes 8.

Launched game, works well, only swathe of the bottom should not be.
20191118172816_1

Log: gta-vc_d3d9.log

WineD3D Trace: https://drive.google.com/file/d/19xJkbI0bM1sKZ-tfmjH1y3hdbusHb1Zp/view?usp=sharing

System information

  • GPU: Radeon RX 590 8GB
  • Driver: RADV 19.99.99
  • Wine version: Proton 4.11-8
  • DXVK version: d3d8to9 + d9vk Master 18-11-2019

Upon installing d3d8to9 (https://github.com/crosire/d3d8to9/) into the GTA:VC directory, the load time bug is gone. It runs a lot better and looks a lot better, considering it’s now using Vulkan. Don't forget to add WINEDLLOVERRIDES="d3d8=n" PROTON_USE_D9VK=1 to launch options.

ValveSoftware/Proton#291