Mudrunner only works in a Window and has rendering problems
leillo1975 opened this issue · 12 comments
Is not possible to use the menu using D9VK in FullScreen Mode . If I use the game in a Window it works, but it has rendering problems as you can see in the following screenshot:
(is a dark screenshot because is night in game)
Software information
Mudrunner
System information
- GPU: NVIDIA GeForce GTX-1060-6GB
- Driver: 430.50
- Wine version: Proton 4.11-9
- DXVK version: 0.30
Apitrace file(s)
-I can't generate an apitrace
Log files
- d3d9.log:
MudRunner_d3d9.log - d3d11.log:
- dxgi.log: 0 bytes
I can't generate an apitrace
Please try and do this.
I don't know why you couldn't. Works fine for me. Got a trace.
It's OK I have one now
With Spintires I made the same and don't work
Fullscreen works for me in Mudrunner fine on Windows with D9VK. This might be a Proton/Wine-exclusive bug. I'll try that out later.
I do have a bug with the bloom though, going to look into that now.
I finally managed to create an apitrace of Spintires, and the game seems to have the same problem.
Can you try now?
Is not possible to use the menu using D9VK in FullScreen Mode
Works fine here.
Can you try now?
What do you want me to try again? I think nothing has changed
Well, the rendering bugs are because you aren't using native d3dx9 and/or d3dcompiler, and the fullscreen bug is Wine-exclusive so I'm not entirely sure what to do.
Closing this as it isn't my bug.