Joshua-Ashton/d9vk

Spellforce: Platinum Edition → transparent textures

NerosTie opened this issue · 9 comments

with d9vk:
Screenshot_20191209_103344

without d9vk:
Screenshot_20191209_103245

System information

  • GPU: Nvidia GT 730M
  • Driver: 440.36
  • Wine version: Proton 4.11
  • DXVK version: #1013

Apitrace file(s)

Like #384, I can't apitrace it...

Log files

spellforce_d9vk.log
spellforce_wined3d.log

Need a trace to even attempt that

I really really can't. I don't know why but there is no apitrace when I attempt to make one. I tried many things with no success...

Love this game's 9 year long unskipable cutscene when I specifically said Skip Prologue...

Ok I ran around a bit and couldn't find any houses like this, but all the other buildings/towers looked fine. Then a guy turned me into ice for some reason and then I met up with this purple dude.

Can you send me a savegame where you can repro the issue on master? (and please double check with native d3dx9 and d3dcompiler)

It's not only this house, there is also this stone:

with d9vk:
Screenshot_20200105_214717

with wined3d:
Screenshot_20200105_214810

Also, notice the missing dark-transparent background for the text box.

The savegame you ask (it's the beginning of the tutorial)
SpellForce.tar.gz

What's the easiest way I can get a box like that? It looks nice to debug :)

It's at the beginning of the campaign, during the tutorial.

There are no transparent textures anymore with DXVK 1.5.1 :)
The only remaining issue is the background for the textbox.

Screenshot_20200110_000247

Screenshot_20200207_085957

Fixed! :)