JsMarq96
Interested in high performance, game-dev, VR and game engines. Higlhy dislexic.
UPFBarcelona, Barcelona, Spain
Pinned Repositories
BruhBot
A Twitter bot that says "Bruh" procedurally
KVStorage
A single header, no dependencies, key-value storage based arround Radix trees
LoG-Test
Laplacian of a Gaussian implementation in C++, using parallelism and SIMD optimization; with comparisons to the non parallel version.
Minecraft-Texture-Tools
A Python based Minecraft Texture pack downscaler
NAPPTextureUtility
A utility for resizing and (color) comppressing a Minecraft reource pack (or any folder of images)
Oculus-Quest-Sample-Project
Oculus Quest native development Sample project
OpenGL-GLFW-Template
A empty template for a OpenGL/GLFW project.
raylib-wasm
A template for a simple raylib HTML5 project
TBD-3D
A basic 3D game engine, with a demo of the game T.B.D, a survival horror type of game.
TBN-2D
A quick, game-jam esque, custom 2D platformer game engine; via software rendering.
JsMarq96's Repositories
JsMarq96/NAPPTextureUtility
A utility for resizing and (color) comppressing a Minecraft reource pack (or any folder of images)
JsMarq96/OpenGL-GLFW-Template
A empty template for a OpenGL/GLFW project.
JsMarq96/theBAR
JsMarq96/985
JsMarq96/Apuntes-Fisica
JsMarq96/Custom-Physics-engine
JsMarq96/emscripten-webxr
WebXR library for use with Emscripten.
JsMarq96/GTR_Framework
OpenGL C++ Framework for the realtime rendering course
JsMarq96/half-edge
A custom implementation of the Half Edge mesh data strucutre, for my physics engine
JsMarq96/JsM-Gamedev-Garden
Personal knowledge/notes compilation about gamedev
JsMarq96/JsMarq96.github.io
JsMarq96/math
Built from the ground up, math library, for educational purposes
JsMarq96/napp-web
JsMarq96/octree-testing
JsMarq96/Physics-Sandbox
JsMarq96/PhysicsEngineWeekend
My Physics Engine in a weekend implementation
JsMarq96/Quest-Tiled-Volume-Rendering
JsMarq96/Quest-WebGPU-test
JsMarq96/ray-ectype
Framework for a toy raytracer based arround Raytracing in a weekend
JsMarq96/Sledgehammer
Toy in-progress C23 physics engine
JsMarq96/sledgehammer-testing-grounds
JsMarq96/SphericalHarmonics
Spherical harmonics for radiance maps in python (numpy)
JsMarq96/TJE_Framework_42_Test
Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).
JsMarq96/Understanding-Tiled-GPUs-VR-Volume-Rendering
A compilation of results for different streoscopic volume rendering benchmarks, with the intent of understanding the limitations of tiled mobile GPUs
JsMarq96/Volume-Rendering-Desktop
JsMarq96/Vulkan-Playground
JsMarq96/VulkanPlayground
Here we go again...
JsMarq96/WebGL-WebXR-Emscripten
JsMarq96/webgpu-best-practices
A series of docs detailing best practices for developing with WebGPU
JsMarq96/WebGPU-Emscripten-Playground
Mixed Web XR framework for the UPF's GTI project