glTF is the runtime asset format for WebGL, OpenGL ES, and OpenGL.
glTF is a draft specification, it may change before ratification. Everyone is encouraged to provide feedback on the specification and contribute to the open-source converter. Please create issues with your feedback.
git clone --recurse-submodules https://github.com/KhronosGroup/glTF.git
An open-source converter produces glTF assets from COLLADA using OpenCOLLADA.
You can also find binary builds.
- glTF viewer based on montagejs
- glTF loader in Three.js
- glTF loader in the Cesium virtual globe engine
- rest3d - serves glTF and other 3D assets via a REST API