WIP Shader for Overwatch 2 models in Unity's Built-In Render Pipeline
Heavily based on the blender Overwatch shader in https://github.com/overtools/io_scene_owm
Message DarkBlade909#4623 for any bugs
Unsupported Features:
- Hair Anisotropy
- Skin Sub-surface scattering
- Eyes
- Cloth Maps
Note DO NOT mark detail maps as Normal Maps. sRGB should be OFF on all but the albedo texture.
MIT