this point of this library is to make its own console window(referred to as "kubic's console") instead of using the one given to it by the OS(referred to as "standard console")
Kubic's console allows cross-platform usage of a custom made console with opengl.
Kubic's console is a more refined version of PMUT's and PMUT-CMAKE's console.
this includes:
-simple input and output to kubic's console
-colorize the text that is on the screen
-customize the font within kubic's console(size, style, etc.)
-rendering of sprites
using kubic's console will allow more simplistic usage of a console window without having to learn the windows API or some barely documented library to colorize some text on a standard console window.
if you like making games within the console this is something I suggest to use.
all of its dependcies are included inside of this repository itself. So downloading or installing any additional dependcies for this library is not needed, BUT if your on a linux-distro you will need to configure GLEW itself.
generate the project with cmake and use a build system and compiler of your choice.