This project is a game where the user defeats waves of enemies moving across the screen utilising a cannon.
- Create a working enemy wave system for pirates to go across the screen.
- Create a cannon to shoot the pirates with.
- Implement a scoring and high-score system for players to achieve.
- Implement a timer with time-based events; for example, the boss appears with 20 seconds to go.
- Implement power ups recieved from defeating the enemies.
- Implement a final boss type enemy with a big score boost when defeated.