/Virtual-Plunder

A fun little wave shooter lasting for two minutes where you shoot pirates to get the high score.

Primary LanguageC#

Virtual Plunder

This project is a game where the user defeats waves of enemies moving across the screen utilising a cannon.

Design Brief

  • Create a working enemy wave system for pirates to go across the screen.
  • Create a cannon to shoot the pirates with.
  • Implement a scoring and high-score system for players to achieve.
  • Implement a timer with time-based events; for example, the boss appears with 20 seconds to go.
  • Implement power ups recieved from defeating the enemies.
  • Implement a final boss type enemy with a big score boost when defeated.