MDNobu's Stars
donaldwuid/unreal_source_explained
Unreal source explained, based on profilers.
LiLittleCat/awesome-free-chatgpt
🆓免费的 ChatGPT 镜像网站列表,持续更新。List of free ChatGPT mirror sites, continuously updated.
hwanz/SSR-V2ray-Trojan
机场推荐与机场评测
JoshuaLim007/Unity-ScreenSpaceReflections-URP
SSR solution for Unity URP
jiaozi158/UnitySSReflectionURP
Screen Space Reflection for Unity URP (Universal Render Pipeline).
KhronosGroup/Vulkan-Samples
One stop solution for all Vulkan samples
MaxwellGengYF/Unity-MPipeline
Customized High-Quality Rendering Pipeline in Unity3D
haolange/InfinityRenderPipeline
Graphics Research for Unity Scriptable Render Pipeline.
jtomori/vex_tutorial
:bookmark_tabs: A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
cinight/CustomSRP
Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.
sienaiwun/TAA_Unity_URP
Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline
Ubpa/RenderLab
App of RTR, PTR and Editor
Milchreis/processing-imageprocessing
Collection of basic image processing algorithms for processing
kanition/pbrtbook
pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation
mmp/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
baba-s/awesome-unity-open-source-on-github
A categorized collection of awesome Unity open source on GitHub (800+)
jwasham/coding-interview-university
A complete computer science study plan to become a software engineer.
taskflow/taskflow
A General-purpose Task-parallel Programming System using Modern C++
mtrebi/memory-allocators
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
AngelMonica126/GraphicAlgorithm
:octopus: :octopus:图形学论文实现
Jackpopc/CS-Books-Store
你想要的计算机经典书籍,这里都有!
Tencent/loli_profiler
Memory instrumentation tool for android app&game developers.
Tencent/secguide
面向开发人员梳理的代码安全指南
Tencent/UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
zhaijialong/RealEngine
My toy engine, mainly for rendering experiment and prototyping.
wave-harmonic/crest
A class-leading water system implemented in Unity
Unity-Technologies/Graphics
Unity Graphics - Including Scriptable Render Pipeline
playdeadgames/temporal
Temporal Reprojection Anti-Aliasing for Unity 5.0+
chengxumiaodaren/cpp-learning