42Cub3D

This project is inspired by the world-famous Wolfenstein 3D game, which was the first FPS ever. It will enable you to explore ray-casting. Your goal will be to make a dynamic view inside a maze, in which you’ll have to find your way.

Installation

  • git clone git@github.com:MLeganes/42Cub3D.git
  • cd 42Cub3D

Running

  • make
  • Star game with map ./cub3D map/walls.cub

Dependencies

This project is for macOS Catalina V10.15.7, using MiniLibX requires AppKit and X11. There is a MiniLibX for Linux, no used in this project.

Links