MauriceGit/Partikel_accelleration_on_GPU
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
CISC
Issues
- 2
Compile Error In Shader
#11 opened by BenjaminR339 - 3
Flickering
#9 opened by LeifHenriksen - 2
running errors: GLSL 4.30 is not supported.
#10 opened by shuwang1 - 4
I can't compile it
#7 opened by elect86 - 3
Wont run Mac os
#6 opened by avdept - 1
G_Attractor_Mass initialization
#8 opened by elect86