Path Finding

Assignment 3 @ COMP-521

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The results below are obtained from simulating for 60 seconds.

2 Agents

# Successful Path Planned Path Re-planned Total Planning Time (ms)
1 44 44 0 11.479
2 36 48 11 22.1644
3 42 58 14 20.0816
Avg 41 50 8 17.9083
4 Agents

# Successful Path Planned Path Re-planned Total Planning Time (ms)
1 71 116 43 20.4988
2 82 111 25 22.4063
3 84 113 27 23.8855
Avg 79 113 31 22.2635
8 Agents

# Successful Path Planned Path Re-planned Total Planning Time (ms)
1 149 294 138 53.7201
2 149 313 158 55.3343
3 154 252 90 37.7279
Avg 151 286 127 48.9274
16 Agents

# Successful Path Planned Path Re-planned Total Planning Time (ms)
1 241 963 707 106.2626
2 254 802 535 131.3696
3 296 822 515 95.6203
Avg 264 862 586 111.0842
32 Agents

# Successful Path Planned Path Re-planned Total Time (ms)
1 365 2622 2230 357.3556
2 366 2668 2274 313.1011
3 373 2684 2285 291.9881
Avg 368 2658 2263 320.8149

Starting from 16 agent we see a slight decline in the average successful path planned. Behavior is starting to become unacceptable after 32 Agents, although the frame rate is still high. Sometimes, more agents will have paths colliding with each other, and this issue is pronounced when you have a cluster of agents colliding in the same region. In such cases, agents kept pushing back and bumping into each other which staled the whole movement.