MissingDeadlines/iolite
A highly flexible, voxel-powered game engine with an embedded editor. Create games using Lua, the native C/C++ API, and assets authored in voxel editors like MagicaVoxel or Avoyd.
C++MIT
Issues
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- 2
[Issue] Spawning prefab from plugin
#25 opened - 0
[Feature request] Transparency
#24 opened - 1
license information
#23 opened - 1
i dont know how the hell this works
#22 opened - 1
- 2
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- 2
[Feature request] Enhancements for particles
#18 opened - 1
- 1
- 1
[Feature request] Expose joints to API
#15 opened - 1
- 1
- 3
- 0
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[Feature request] Manual fracturing
#8 opened - 3
- 3