MollyJameson
Molly Jameson is a programmer at Spry Fox. Previously a Gameplay Programmer at Ubisoft SF,Anki,Insomniac Games and Big Fish Games. Mostly GameJam fun stuff here
Spry FoxLos Angeles Area
MollyJameson's Stars
LavaGang/MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
NotYetGames/WarriOrb
Full source code for WarriOrb, a Dark-Souls like action platformer - using Unreal Engine 4
pnarimani/RTLTMPro
Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.
adror1/nwslR
Datasets and Analytics for the National Women's Soccer League (NWSL)
SaltieRL/carball
📈 A Rocket League replay decompiling and analysis library
jjbott/RocketLeagueReplayParser
sarienn/MarketingTemplates
BRINDIE FREE - an .ai sourcefile with sizes for art assets needed to create Facebook page, Twitter profile, Steam Store page and Steam Developer page
craftypixeldesigns/GHC-Events
Comprehensive list of company events at GHC, GHC-recruitment career pages, and GHC-related events
viraptor/reverse-interview
Questions to ask the company during your interview
inkle/ink
inkle's open source scripting language for writing interactive narrative.
anki/cozmo-python-sdk
Anki Cozmo Python SDK
thepracticaldev/orly-full-res
Full resolution images of the O RLY book covers made by The Practical Dev
godotengine/godot
Godot Engine – Multi-platform 2D and 3D game engine
lucindaq/NeoSafety
NeoSafety personal safety app
addisonn/gwcFinalProject1
My first girls who code final project
tessalt/echo-chamber-js
Commenting without the comments
excaliburjs/Excalibur
🎮 Your friendly TypeScript 2D game engine for the web 🗡️
anki/drive-sdk
Anki Drive SDK
mcwic/mcwic.github.io
dfabulich/choicescript
ChoiceScript is a language for developing multiple-choice games.
phaserjs/phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
JordanMagnuson/Loneliness
An experimental, minimalistic microgame about loneliness, made for the Korean middle school students I taught for a year.