A small fixed point class I made mainly for my nintendo ds projects, but can also be used for anything else
#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdint.h>
#include "Fixed.h"
int main()
{
f32 i = 22.2f;
i /= 283.234f;
printf("%d\n", i.Fixed);
printf("%f\n", i.Float());
return 0;
}