Mourtz's Stars
3b1b/manim
Animation engine for explanatory math videos
dylanaraps/pure-bash-bible
📖 A collection of pure bash alternatives to external processes.
ValveSoftware/Proton
Compatibility tool for Steam Play based on Wine and additional components
microsoft/vcpkg
C++ Library Manager for Windows, Linux, and MacOS
avast/retdec
RetDec is a retargetable machine-code decompiler based on LLVM.
mosra/magnum
Lightweight and modular C++11 graphics middleware for games and data visualization
hwalsuklee/tensorflow-generative-model-collections
Collection of generative models in Tensorflow
BayesWitnesses/m2cgen
Transform ML models into a native code (Java, C, Python, Go, JavaScript, Visual Basic, C#, R, PowerShell, PHP, Dart, Haskell, Ruby, F#, Rust) with zero dependencies
yuanming-hu/taichi_mpm
High-performance moving least squares material point method (MLS-MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
darklife/darkriscv
opensouce RISC-V cpu core implemented in Verilog from scratch in one night!
facebookincubator/FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
mathics/Mathics
This repository is for archival. Please see https://github.com/Mathics3/mathics-core
QianMo/PBR-White-Paper
⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
RenderKit/oidn
Intel® Open Image Denoise library
facebookresearch/TransCoder
Public release of the TransCoder research project https://arxiv.org/pdf/2006.03511.pdf
LuxCoreRender/LuxCore
LuxCore source repository
VirtualGL/virtualgl
Main VirtualGL repository
dannyfritz/awesome-ray-tracing
Curated list of ray tracing resources
MCUdude/MicroCore
A light-weight Arduino hardware package for ATtiny13
septag/glslcc
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
davidstutz/mesh-voxelization
C++ implementation for computing occupancy grids and signed distance functions (SDFs) from watertight meshes.
KhronosGroup/GLSL
GLSL Shading Language Specification and Extensions
tizian/tonemapper
A tool for exploring and applying various tonemapping operators.
RayTracing/TheRestOfYourLife
DEPRECATED — Head to the raytracing.github.io repo for the new home
gpuweb/WSL
Web Shading Language
NVIDIA/VisRTX
NVIDIA OptiX based implementation of ANARI
svenstaro/bvh
A fast BVH using SAH in rust
anopara/multi-resolution-texture-synthesis
Based on “Fast Texture Synthesis using Tree-structured Vector Quantization” and “Multiresolution Sampling Procedure for Analysis and Synthesis of Texture Images” papers
greggman/vertexshaderart
The repo for vertexshaderart.com
lohedges/slsm
A C++ implementation of a stochastic level-set method.