MrKepzie's Stars
NVIDIA/VideoProcessingFramework
Set of Python bindings to C++ libraries which provides full HW acceleration for video decoding, encoding and GPU-accelerated color space and pixel format conversions
TheAlgorithms/Python
All Algorithms implemented in Python
tooll3/t3
Tooll 3 is an open source software to create realtime motion graphics.
MolecularMatters/psd_sdk
A C++ library that directly reads Photoshop PSD files.
Phygon/bmxlib-bmx
Inofficial mirror of https://sourceforge.net/p/bmxlib/bmx
Limecraft/ebu-libmxf
openglonmetal/MGL
OpenGL 4.6 on Metal
open-license-manager/licensecc
Software licensing, copy protection in C++. It has few dependencies and it's cross-platform.
abumq/licensepp
Software licensing and registration using digital signatures and public cryptography 🪪
ultravideo/kvazaar
An open-source HEVC encoder
Autodesk/animx
A project to make it easier for people to use Maya animation in their tools and pipelines.
qnzhou/nanospline
A nano spline library in modern C++.
MethanePowered/MethaneKit
🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan
qtrest/qtrest
Qt REST Client
songrun/VectorSkinning
SVG Image deformation tool. Support cubic Beizer spline only.
codykrieger/gfxCardStatus
gfxCardStatus is an open-source menu bar application that keeps track of which graphics card your unibody, dual-GPU MacBook Pro is using at any given time, and allows you to switch between them on demand.
GraphicsReplicability/replicability.graphics
Code Replicability in Computer Graphics
hahnec/color-matcher
automatic color-grading
jrosebr1/color_transfer
Performs color transfer between two images. Loosely based on the "Color Transfer between Images" paper by Reinhard et al., 2001.
davideberly/GeometricTools
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.
AlbusPeter/MeshFlow_Video_Denoising_OpenCV310
This is the OpenCV 3.1.0 version for the previous project (MeshFlow_Video_Denoising).
AlbusPeter/MeshFlow_Video_Denoising
Source Code for MeshFlow Video Denoising
YACLib/YACLib
Yet Another Concurrency Library
libclsph/libclsph
OpenCL based GPU accelerated SPH fluid simulation library
kfrlib/kfr
Fast, modern C++ DSP framework, FFT, Sample Rate Conversion, FIR/IIR/Biquad Filters (SSE, AVX, AVX-512, ARM NEON)
HomeOfVapourSynthEvolution/VapourSynth-AddGrain
AddGrain filter for VapourSynth
GPUOpen-LibrariesAndSDKs/RadeonProRenderUSD
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
colour-science/OpenColorIO-Configs
Color Configurations for OpenColorIO
PixarAnimationStudios/OpenUSD
Universal Scene Description
skywind3000/FastMemcpy
Speed-up over 50% in average vs traditional memcpy in gcc 4.9 or vc2012