MrReochen's Stars
awesome-selfhosted/awesome-selfhosted
A list of Free Software network services and web applications which can be hosted on your own servers
fatedier/frp
A fast reverse proxy to help you expose a local server behind a NAT or firewall to the internet.
coder/code-server
VS Code in the browser
Anduin2017/HowToCook
程序员在家做饭方法指南。Programmer's guide about how to cook at home (Simplified Chinese only).
meta-llama/llama
Inference code for Llama models
HarisIqbal88/PlotNeuralNet
Latex code for making neural networks diagrams
eriklindernoren/PyTorch-GAN
PyTorch implementations of Generative Adversarial Networks.
NLP-LOVE/ML-NLP
此项目是机器学习(Machine Learning)、深度学习(Deep Learning)、NLP面试中常考到的知识点和代码实现,也是作为一个算法工程师必会的理论基础知识。
billryan/resume
An elegant \LaTeX\ résumé template. 大陆镜像 https://gods.coding.net/p/resume/git
thu-ml/tianshou
An elegant PyTorch deep reinforcement learning library.
p-christ/Deep-Reinforcement-Learning-Algorithms-with-PyTorch
PyTorch implementations of deep reinforcement learning algorithms and environments
Blizzard/s2client-proto
StarCraft II Client - protocol definitions used to communicate with StarCraft II.
facebookresearch/ReAgent
A platform for Reasoning systems (Reinforcement Learning, Contextual Bandits, etc.)
astooke/rlpyt
Reinforcement Learning in PyTorch
openai/multi-agent-emergence-environments
Environment generation code for the paper "Emergent Tool Use From Multi-Agent Autocurricula"
graykode/distribution-is-all-you-need
The basic distribution probability Tutorial for Deep Learning Researchers
openai/neural-mmo
Code for the paper "Neural MMO: A Massively Multiagent Game Environment for Training and Evaluating Intelligent Agents"
starry-sky6688/MARL-Algorithms
Implementations of IQL, QMIX, VDN, COMA, QTRAN, MAVEN, CommNet, DyMA-CL, and G2ANet on SMAC, the decentralised micromanagement scenario of StarCraft II
marlbenchmark/on-policy
This is the official implementation of Multi-Agent PPO (MAPPO).
Bigpig4396/Multi-Agent-Reinforcement-Learning-Environment
Hello, I pushed some python environments for Multi Agent Reinforcement Learning.
timvieira/crf
Simple implementation of Conditional Random Fields (CRF) in Python. A faster, more powerful, Cython implementation is available in the vocrf project https://github.com/timvieira/vocrf
crowdAI/marLo
Multi Agent Reinforcement Learning using MalmÖ
TonghanWang/ROMA
Codes accompanying the paper "ROMA: Multi-Agent Reinforcement Learning with Emergent Roles" (ICML 2020 https://arxiv.org/abs/2003.08039)
smearle/gym-city
An interface with micropolis for city-building agents, packaged as an OpenAI gym environment
PKU-RL/Literature
TonghanWang/RODE
Codes accompanying the paper "RODE: Learning Roles to Decompose Multi-Agent Tasks (ICLR 2021, https://arxiv.org/abs/2010.01523). RODE is a scalable role-based multi-agent learning method which effectively discovers roles based on joint action space decomposition according to action effects, establishing a new state of the art on the StarCraft multi-agent benchmark.
PKU-RL/FEN
FEN Code
semi-supervised-paper/semi-supervised-paper-implementation
Reproduce some methods in semi-supervised papers.
CavalloneChen/mpopt
MrReochen/openconnect-proxy
A docker image which provides openconnect with proxy