Mugen87/yuka

Navmesh appears smaller than it really is

sync3ds opened this issue · 2 comments

I created a simple plane in Blender, removed a couple of faces from it, added triangulate modifier and exported as GLB (tried also with GLTF + bin) but when i load it with NavMeshLoader it appears smaller on screen, without any reason.

Is there any custom property i need to add when i export it?

Here is how it appears:
Seven 16-5-2020 17-53-16

Here are my export settings in Blender:
Annotazione 2020-05-16 175556

Can you please try to apply the transformations of the plane before you export it? You can do this by selecting the object, press Ctrl + A and then select All Transforms.

http://builder.openhmd.net/blender-hmd-viewport-temp/editors/3dview/object/editing/transform/clear_apply.html#apply

Wonderful! It works!! Thank you man!