Issues
- 6
how to get vehicles to avoid each other?
#86 opened by hichemfantar - 5
- 0
NavMesh generation at runtime?
#85 opened by jameskane05 - 10
- 2
- 3
Pursuit Behavor duplicate gltf model
#80 opened by kaba992 - 3
- 4
need explanation for this formula
#76 opened by mzvast - 1
- 3
How to generate NavMesh automatically?
#72 opened by yangfengzzz - 3
- 5
Building with webpack and es6 modules
#65 opened by alamboley - 3
- 5
Non-terminating while loop
#62 opened by arcman77 - 8
Question: NavMesh
#61 opened by arcman77 - 2
Question: Best Practices
#60 opened by arcman77 - 2
Building navmesh
#57 opened by YuryKonvpalto - 4
Request: Pathfinding 3D
#54 opened by ViniciusFXavier - 5
- 4
- 5
Yuka and Babylon.js
#55 opened by eldinor - 1
how to set initial mesh
#53 opened by loveacat - 16
jsdoc contradiction to code in GameEntity
#43 opened by discordier - 1
how to judge arriveBehave over
#52 opened by loveacat - 1
NavMesh.getClosestRegion a better approach?
#20 opened by Glidias - 2
Efficient way to find an intersection
#42 opened by YuryKonvpalto - 2
WanderBehavior within Navmesh
#41 opened by YuryKonvpalto - 4
Expection in FollowPathBehavior
#38 opened by sidhegrove - 5
- 1
- 1
BVHNode intersectRay Method extension
#32 opened by xjindf - 3
Error when using NavMesh
#31 opened by Coder2012 - 1
- 2
Navmesh appears smaller than it really is
#30 opened by sync3ds - 3
Clamp Quaternion (Rotation)
#28 opened by YuryKonvpalto - 5
Agent avoids Meshes
#27 opened by YuryKonvpalto - 2
Missed out re-sort case for PriorityQueue, potentially duplicate enqueing during Graph search?
#24 opened by Glidias - 3
MathUtils.area() misleading
#25 opened by Glidias - 2
NavMesh.clampMovement: may get stuck at corners
#23 opened by Glidias - 3
Question regarding entities and triggers, etc.
#21 opened by Glidias - 3
BVH: Optimize preparation of geometry data.
#19 opened by Glidias - 3
- 7
- 4
Additional examples with PixiJS?
#17 opened by bpkennedy - 3
Is there a certain trick to making a NavMesh
#16 opened by jacklaplante - 3
May I contribute to this project?
#15 opened by jacklaplante - 10
Can I run this in a server?
#14 opened by jacklaplante - 4
- 10
- 1
Why is plane.constant negative?
#12 opened by Glidias