MystikalPooka/Unity-Visual-Behavior-Tree

Look Into Node Framework(s) for editor UI

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The current UI works (technically) but it really isn't pretty. Adding to that, apparently the debugger coloring isn't working on at leasrt one installation. Not sure if that is because of the IMGUI code or just because of windows 10, but it is worth a look anyways.

2019/2018.3 beta have a new graph FX node blackboard system that is apparently open to hook into... but it has no documentation and we don't know exactly how well it works compared to IMGUI (....experience dictates that it literally can't be worse. lol)

I have started ripping out the internals to the blackboard used in shader graph in scriptable render pipeline... It is working beautifully and I think this is the way we want to go. Closing this as solved.