A virtual reality swinging-racing game in procedural generations of real cities. This is the repository for the Games project at the University of Bristol.
Meet the team:-
Matthew Swann (Team Manager)
James Millan (Lead Programmer)
George Wigley (Lead Designer)
Alex Elwood
Stephen Brock
Imran Zamin Ali
Our goal is to produce a multiplayer virtual reality racing game based on swinging to gain momentum. The races will take place in a city of the players choosing. The city will then be built based off of various APIs found online. We will proceed to age the city and destroy it, whilst adding nature the growth of which will be determined by the number of years into the future the user supplies as input.
This project is specifically done at the request of, and with the involvement of, The University of Bristol
- Git
- Unity version 2022.2.*
- Visual Studio Code with C# extensions are optional but recommended.
Look through our wiki that we will be updating throughout production.
We have a simple guide on how to use git
with this project.
The project is created in Unity using C# scripts.