NVIDIAGameWorks/KickstartRT

Improved QoL support for meshes

bryandudashnv opened this issue · 1 comments

This issue represents a few quality of life improvements around meshes that we have planned for the 1.0 release.

Specifically it includes

  1. Allow unregister instances from TLAS to temporally hide and exempt from TLAS with keeping the instance with its direct lighting cache.
  2. Support multiple geometries per instance
  3. Improve tile-cache continuity during LOD switching

Please let us know any comments on these features!

DirectLightTransfer tasks added to release 1.0. This allows for continuity during lod transitions. The other features have also been implemented in 1.0. Please see the Integration guide and SDK references for more information.