NateTheGreatt/bitECS
Functional, minimal, data-oriented, ultra-high performance ECS library written in JavaScript
JavaScriptMPL-2.0
Issues
- 1
Expose `resetStore` to clear components
#145 opened - 0
- 1
- 2
- 1
Component sizes, multiple worlds
#127 opened - 0
Missing `readonly` in ComponentType
#124 opened - 2
Please publish a new version
#123 opened - 1
How to get MAX number for the current type?
#121 opened - 0
defineComponent size not respected
#119 opened - 2
- 1
- 1
Query for mixed composition with Change
#113 opened - 1
How to push / pop from a list?
#112 opened - 1
- 0
- 0
query for newly added Component
#109 opened - 1
- 1
null entity id
#106 opened - 2
addComponent with initial value
#105 opened - 2
Query operators
#104 opened - 2
- 6
What about boolean type in a component?
#101 opened - 1
- 4
- 2
Destructuring performance
#96 opened - 1
Bitecs resize data stores issue
#95 opened - 1
- 3
Storing array
#90 opened - 8
`getAllEntities` is not a function
#89 opened - 8
how to fully delete/reset a game world?
#86 opened - 6
No release?
#85 opened - 4
- 0
memoize queries per world
#80 opened - 1
- 0
allow multiple enter/exitQuery references
#78 opened - 1
- 3
Entity Exists
#75 opened - 5
Is this package maintained?
#74 opened - 2
- 7
- 0
- 4
- 8
- 5
- 6
- 10
Nested arrays
#64 opened - 1
0.3.23 broke Changed serializer
#59 opened - 1
- 6
TypeScript port
#57 opened - 1
Export local ID map
#55 opened