Pinned Repositories
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
GameDev
# Unity游戏开发资源
GhostMeshPlugin
This is a UE4 plugin that can create ghost mesh in Unreal Engine 4.
Nick
Nick10323
Nick10323.github.io
photoshop-scripting-python
Scripting in Photoshop is used to automate a wide variety of repetitive task or as complex as an entire new feature
PPCelShader
shadertutorialseries
source code for the YouTube series
Nick10323's Repositories
Nick10323/Game-Programmer-Study-Notes
:anchor: 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
Nick10323/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
Nick10323/GameDev
# Unity游戏开发资源
Nick10323/GhostMeshPlugin
This is a UE4 plugin that can create ghost mesh in Unreal Engine 4.
Nick10323/Nick
Nick10323/Nick10323
Nick10323/Nick10323.github.io
Nick10323/photoshop-scripting-python
Scripting in Photoshop is used to automate a wide variety of repetitive task or as complex as an entire new feature
Nick10323/PPCelShader
Nick10323/shadertutorialseries
source code for the YouTube series
Nick10323/tinyEngine
my first cpu render engine. the main purpos is learning.
Nick10323/ue4-style-guide
让Unreal Engine 4工程更加规范
Nick10323/VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights