Nick10323's Stars
microsoft/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
powroupi/blender_mmd_tools
mmd_tools is a blender addon for importing Models and Motions of MikuMikuDance.
Angelo1211/HybridRenderingEngine
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
FernRP/FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
TheRealMJP/Shadows
A sample app that demonstrates several techniques for rendering real-time shadow maps
GarrettGunnell/Post-Processing
My Unity post processing pipeline and shaders
Gaolingx/GenshinCelShaderURP
这是一个基于URP的开源仿原神卡通渲染项目
mixandjam/Splatoon-Ink
Recreating the Ink System from Splatoon
LukasFratzl/TurboSequence
Skeletal Based GPU Crowds for UE5 🚀
Gaolingx/HonkaiStarRailToonShader
This is a Honkai StarRail ToonLike Shader for unity(for URP)
Kosmonaut3d/DeferredEngine
A deferred engine created with monogame
TeamWisp/WispRenderer
RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science
akasaki1211/boneDynamicsNode
Custom Node Plugin for Simple Bone Dynamics in Autodesk Maya.
keijiro/ThreeDScans
Scanned statue models from the Three D Scans project, optimized for real-time rendering use.
chenjd/Unity-Signed-Distance-Field-Shadow
Signed Distance Field Shadow in Unity
canernurdag/Unity_BattleRoyale_SinglePlayer
Aqu-Hub/ShellBasedStroke
ecidevilin/KhaosLWRP
luxuia/separable-sss-unity
Separable Subsurface Scattering is a technique that allows to efficiently perform subsurface scattering calculations in screen space in just two passes.
rubbyzhang/Unity-ShadowMap-Test
Learning Base Shadow Map
Delt06/unity-pcf-poisson
PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.
Go1c/Next-Generation-Character-Rendering
My research and attempt for character rendering, including hair、eyes and face in unity URP.(Won't upload any resources, only share shaders and algorithm)
papalqi/UE4-Math-SDF
UE4 Math SDF
Eished/C-CPP
C/C++学习代码库和笔记
eleanor11/Cloth-Rendering
render cloth based on physics with unity shader
PopcornFX/UnrealEnginePopcornFXPlugin
PopcornFX plugin for Unreal Engine 5
cathyhlshih/UnityURPAnisoHighlightHairShader
Enhance the visual appeal of hair models in Unity's Universal Render Pipeline with Shader Graph-based anisotropic highlight shader.
anybirds/SoftShadow
Various approaches for soft shadow implementation in android devices using OpenGL ES.
Hyiker/mitsuba
Mitsuba renderer playground
PopcornFX/UnrealEnginePopcornFXExamples
PopcornFX example effects project for Unreal Engine