Pinned Repositories
3D-pose
Optical multi-view motion capture with calibration suite
3D-Vision
Some 3D vision algorithms
AliceVision
Photogrammetric Computer Vision Framework
aruco
Aruco marker detector and pose estimation for AR and Robotics with ROS support
autoremesher
Automatic quad remeshing tool
BansheeEngine
[C++, C#] Banshee Game Engine
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
binocularLaserScanner
The SystemCalibration of Binocular-Laser-Scanner and the Acquisition of 3D points
bsf
Modern C++14 library for the development of real-time graphical applications
FPGA-VHDL-Verilog-open-source-IP-cores
A huge collection of VHDL/Verilog open-source IP cores scraped from the web
NickBuryak's Repositories
NickBuryak/3D-Vision
Some 3D vision algorithms
NickBuryak/aruco
Aruco marker detector and pose estimation for AR and Robotics with ROS support
NickBuryak/autoremesher
Automatic quad remeshing tool
NickBuryak/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
NickBuryak/camera_projection_painter
Blender addon for photoscans textures refinement
NickBuryak/dem-bones
An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses
NickBuryak/drawio-desktop
Official electron build of diagrams.net
NickBuryak/gphoto2
The gphoto2 commandline tool for accessing and controlling digital cameras.
NickBuryak/laser-scanning
📷🔦💭 A 3D Scanner using Laser Structured Light, written in Python using OpenCV and NumPy.
NickBuryak/libgphoto2
The libgphoto2 camera access and control library.
NickBuryak/moshpp
Motion and Shape Capture from Sparse Markers
NickBuryak/opengv
OpenGV is a collection of computer vision methods for solving geometric vision problems. It is hosted and maintained by the Mobile Perception Lab of ShanghaiTech.
NickBuryak/OpenTOFLidar
Open Source TOF Lidar
NickBuryak/openvslam
OpenVSLAM: A Versatile Visual SLAM Framework
NickBuryak/ORB_SLAM2
Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
NickBuryak/path_tool
Blender 2.8 tool for selecting and marking up mesh object elements
NickBuryak/pifuhd
High-Resolution 3D Human Digitization from A Single Image.
NickBuryak/plasticity
NickBuryak/PoseEstimation
Camera pose estimation
NickBuryak/re3
GTA III, Vice City
NickBuryak/Reshade
An advanced, generic post-processing injector for games and video software.
NickBuryak/RPIMoCap
Passive optical distributed motion capture system
NickBuryak/slamkit
SLAM Kit
NickBuryak/soma
Solving Optical MoCap Automatically
NickBuryak/SonarScannerV2
NickBuryak/stereo_camera_vo
A very lightweight visual odomtry with local bundle adjustment (BA).
NickBuryak/StereoTriangulation
Notes about different approaches for stereo vision triangulation
NickBuryak/Ultraino
Acoustic Field simulation for phased-array controllers
NickBuryak/ValveResourceFormat
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
NickBuryak/WickedEngine
3D engine with modern graphics