NikolajPagh's Stars
Anuken/Mindustry
The automation tower defense RTS
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
00-Evan/shattered-pixel-dungeon
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
deepnight/ldtk
Modern, lightweight and efficient 2D level editor
M66B/FairEmail
Fully featured, open source, privacy friendly email app for Android
oracle/visualvm
VisualVM is an All-in-One Java Troubleshooting Tool
libgdx/packr
Packages your JAR, assets and a JVM for distribution on Windows, Linux and Mac OS X
ianhan/BitmapFonts
My collection of bitmap fonts pulled from various demoscene archives over the years
rafaskb/awesome-libgdx
🎮 📝 A curated list of libGDX resources to help developers make awesome games.
kotcrab/vis-ui
libGDX UI toolkit
FreeCol/freecol
FreeCol: FreeCol is a turn-based strategy game based on the old game Colonization, and similar to Civilization. The objective of the game is to create an independent nation.
SpartanJ/eepp
eepp is an open source cross-platform game and application development framework heavily focused on the development of rich graphical user interfaces.
impallari/Libre-Franklin
Libre Franklin Fonts
RPicster/Godot-particle-and-vfx-textures
A collection of textures I created to be used for lensflares, lights, particles and visual effects.
gaia-ucm/jbt
Java Behaviour Trees is a Java framework for easily building and running generic behaviour trees. Here, "behaviour tree" refers to the technique used to control the behaviour of characters in video games.
DavidMcLaughlin208/FallingSandJava
Falling Sand Simulation implemented in Java. Every pixel is simulated every frame and has its own state and intrinsic motivations.
Calinou/kenney-particle-pack
Kenney's particle pack, packaged for quick use in Godot
hexabeast/HexBox
Java/LibGDX 2D Sandbox Game
yellowstonegames/SquidSquad
Several loosely-connected libraries for procedural generation and roguelikes. Parent repo.
Hangman/TuningFork
Advanced 3D audio features for libGDX desktop users.
aliasifk/HackLights
Simple framebuffer based lighting engine for libGDX.
exense/djigger
A production-ready monitoring and profiling solution for Java.
alyrow/Nebula-Generator
A nebula generator written with libgdx
egordorichev/BurningKnightJava
Java branch of Burning Knight
Rudeus-Greyrat-00/General-purpose-GameDev-Dialogue-System
General purpose C# libraries (with editor) to create NPC dialogues to be used in games in any C# based game engine
RalleYTN/SimpleJSON
An improved version of json-simple for Java 11+
SrJohnathan/ParticlesLIbgdx
Dedicated library for using Effekseer particle tools in libGDX
VaTTeRGeR/orts_game
This is my sandbox right now, it will someday be a game but don't expect anything!
pvto/java-quadtree
A quad tree implementation with some tree balancing options
terefang/planetj
Automatically exported from code.google.com/p/planetj