Issues
- 0
FIX Compilation error
#103 opened - 0
Add multithreading
#101 opened - 0
Refactor the method for display in SDL
#99 opened - 0
Handle OBJ files
#95 opened - 0
Handle diffuse light parameter
#94 opened - 0
- 0
FIX: SDL display reverse
#89 opened - 0
Fix rotation cuboid
#86 opened - 0
Feat documentation (technical + user)
#83 opened - 0
Create triangle primitive
#82 opened - 0
Implemente the last design pattern
#81 opened - 0
Create Rectangular Cuboid Primitive
#77 opened - 0
Implement the Octree algorithm
#76 opened - 1
Find an optimisation algorithm
#75 opened - 0
Handle colored lights
#74 opened - 0
Fix display of back camera primitive
#70 opened - 0
FIX the position of elements in SDL
#68 opened - 0
Refactor directional light
#67 opened - 0
Refactor hitPoint
#64 opened - 0
Fix getNormal cylinder methods
#62 opened - 0
Add a GUI
#61 opened - 0
- 0
- 0
- 0
Feat/Load scene in a scene
#54 opened - 0
- 0
Refactor the Makefiles
#50 opened - 0
FIX: Plane hitPoint function
#48 opened - 0
Handle drop shadow
#47 opened - 0
Create the Cone Primitive
#44 opened - 0
Handle translation
#42 opened - 0
Compute hit color plane
#41 opened - 0
Parse the plane primitive
#38 opened - 0
Compute hit color
#36 opened - 0
Create Cylinder Primitive
#35 opened - 0
Handle hitpoint Container Primitives
#33 opened - 0
Set up the Camera
#32 opened - 0
Create the Plane primitive
#27 opened - 0
Create PrimitivesContainer class
#25 opened - 0
Fix Sphere hit computation
#23 opened - 0
Create the Renderer class
#22 opened - 0
Implemente Camera Class
#20 opened - 0
Create the Sphere plugin
#18 opened - 0
Parse the configuration file !
#16 opened - 0
Write pixels in a stream
#14 opened - 0
Create the Ray class
#11 opened - 0
Create the Primitive Interface
#10 opened - 0
Add a miroring
#8 opened - 0
Add a ReadME.md
#7 opened - 0
Add example scene
#5 opened