NoahStolk
.NET developer - I build games, game engines, desktop apps, tools, websites, and web APIs.
The Netherlands
Pinned Repositories
ddinfo-core
Parsers and libraries to work with Devil Daggers files and process memory
ddinfo-tools
Cross-platform Devil Daggers modding tools, practice tools, and custom leaderboards client
ddinfo-web
devildaggers.info website and web server
detach
Zero-dependency library for game engines, games, and other real-time applications (.NET 8 only)
DevilDaggersAssetEditor
Tool that can be used to extract and modify the assets from the game Devil Daggers
DevilDaggersCore
DevilDaggersCustomLeaderboards
(DEPRECATED) Tool that records data from custom spawnset runs in Devil Daggers by scanning the game's memory, and uploads the runs to a custom leaderboard hosted on devildaggers.info
DevilDaggersSurvivalEditor
Tool that lets you create, view, and edit 'survival' files (also known as spawnsets) for the game Devil Daggers
imgui-glfw-dotnet
ImGui.NET rendering back-end for GLFW
simple-level-editor
Simple cross-platform 3D level editor written in C# and F# using .NET 8, OpenGL and ImGui
NoahStolk's Repositories
NoahStolk/Canvas
HTML5 Canvas API implementation for Microsoft Blazor
NoahStolk/ddcore-rs
Core features for interacting with the game Devil Daggers
NoahStolk/ddreplay-js
NoahStolk/ddstats-scraper
NoahStolk/demo-projects
Chromely demo project files
NoahStolk/HLMapFileLoader
Load Half-Life .map files
NoahStolk/photino.Blazor
NoahStolk/ShadowVolume
Shadow Volume implemented in C++ with OpenGL.
NoahStolk/StyleCopAnalyzers
An implementation of StyleCop rules using the .NET Compiler Platform
NoahStolk/TSBK03-Shadow-volumes