Issues
- 2
render text coords bug
#177 opened by 173619070 - 0
- 1
Compilation for Linux system
#178 opened by noobaldrin - 0
Multithreading notes are not helpful. They should be saying if the call is internally or externally synchronized.
#176 opened by Noxagonal - 1
Separate mesh modifiers outside of mesh itself.
#174 opened by Noxagonal - 1
Possible bug in RenderTargetTexture.cpp
#168 opened by exuvo - 2
EventWindowMaximize, You forgot to realize it
#165 opened by bizehao - 3
Possible bug in DescriptorSet.c
#167 opened by exuvo - 1
- 6
- 0
Add custom pipelines, flexible shader interface and ability to send custom data to shaders.
#164 opened by Noxagonal - 6
Blurry text with TEXEL_SPACE_CENTERED
#158 opened by exuvo - 5
Crash when vsync is off
#152 opened by exuvo - 5
Right aligning text
#142 opened by exuvo - 3
Resizing window freezes the application on Linux.
#133 opened by Noxagonal - 0
- 2
VK2D_NAME change depending on Release/Debug build
#140 opened by exuvo - 3
Python build script
#134 opened by exuvo - 1
Threading safety is not well defined.
#87 opened by Noxagonal - 2
Alpha version documentation
#37 opened by Noxagonal - 3
Fix to always recompiling shaders
#118 opened by exuvo - 3
- 6
Building as a dependency to other CMake project
#112 opened by exuvo - 1
Add scene management.
#53 opened by Noxagonal - 1
Add camera.
#52 opened by Noxagonal - 2
Add transforms option when drawing meshes.
#96 opened by Noxagonal - 1
TextureResourceImpl::WaitUntilLoaded() could use more sophisticated synchronization.
#51 opened by Noxagonal - 0
- 2
Lots of std::vector being used, consider using our own type or use C++17 allocators.
#91 opened by Noxagonal - 1
- 1
Expose multithreaded task scheduler.
#86 opened by Noxagonal - 1
Add blurred rendering.
#56 opened by Noxagonal - 1
It makes little sense to keep using combined image sampler. Might be faster to just separate the two.
#88 opened by Noxagonal - 2
Add render targets.
#81 opened by Noxagonal - 0
- 0
Add a way to load resource from raw file data.
#57 opened by Noxagonal - 0
Create more unit tests.
#64 opened by Noxagonal - 3
Version 1.0 deadline
#36 opened by Noxagonal - 0
Lattice mesh modifier.
#84 opened by Noxagonal - 1
- 1
- 1
- 1
Recreate projects using cmake.
#63 opened by Noxagonal - 1
Multitexturing.
#58 opened by Noxagonal - 1
- 1
Error reporting is lacking.
#45 opened by Noxagonal - 2
Window class missing functionality.
#41 opened by Noxagonal - 1
Screenshot implementation.
#42 opened by Noxagonal - 0
Implement gamepad mapping.
#47 opened by Noxagonal - 0