Pinned Repositories
ALS-Refactored
Completely reworked and improved C++ version of Advanced Locomotion System V4.
Atlas-MapGenerator
A C++ Map Generator
AutoLevel
Free procedural level generator for unity
Bloom
Stitched Images of Physarum polycephalum simulation using procedurally generated species sets that having unique interaction rulesets.
Boundless2D
2D Game Engine (YouTube Video Series)
builder
Simple build system for Visual C++
citygen
Procedural city generation demo
CityGenerator
CityGenerator-Unity
Procedural city generator made inside unity
OBugalotto's Repositories
OBugalotto/ALS-Refactored
Completely reworked and improved C++ version of Advanced Locomotion System V4.
OBugalotto/AutoLevel
Free procedural level generator for unity
OBugalotto/Boundless2D
2D Game Engine (YouTube Video Series)
OBugalotto/COTLTracker
🎮 "Sky: Children of the Light" Android ADB music assistant
OBugalotto/DeBroglie
DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
OBugalotto/displacementx
Procedural displacement sci-fi maps generator. Web-based alternative to JSplacement.
OBugalotto/FileToVox
Tool for convert files into Magicavoxel file
OBugalotto/Grass
An exploration of various grass rendering techniques
OBugalotto/heightmapper
interactive heightmaps from terrain data
OBugalotto/HLSLMaterial
HLSL Material for Unreal Engine
OBugalotto/JSPlacementWeb
Online web version of JSplacement - procedural displacement sci-fi maps generator.
OBugalotto/MapGenerator
ProcGen American City Maps
OBugalotto/MarkovJunior
Probabilistic language based on pattern matching and constraint propagation, 153 examples
OBugalotto/MarkovJunior.cpp
A port of mxgmn/MarkovJunior to cpp
OBugalotto/MarkovJuniorWeb
Typescript version of MarkovJunior, runs on the web with a fancy renderer
OBugalotto/MJr
A probabilistic programming language based on pattern-rewriting
OBugalotto/model-synthesis
Model synthesis is a technique for generating 2D and 3D shapes from examples.
OBugalotto/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
OBugalotto/ofBook
openFrameworks community book
OBugalotto/openFrameworks
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
OBugalotto/opengametools
A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox full scene loader.
OBugalotto/Post-Processing
My Unity post processing pipeline and shaders
OBugalotto/Sky-CotL-Scripts
A public collection of cheats for Sky: Children of the Light, the latest game by thatgamecompany!
OBugalotto/SkyEngineTools
Engine tools for Sky: Children of the Light
OBugalotto/Slime-Simulation-Unity
OBugalotto/Transvoxel
Data tables used in the Transvoxel Algorithm
OBugalotto/UnityTexelShaders
URP Texel Lighting
OBugalotto/UniversalHookX
Universal graphical hook for Windows apps.
OBugalotto/userlib-vs
a demo mod to help you build your mod with Microsoft visual studio
OBugalotto/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics