/simulation_engine

This repository aims to provide a framework which allows for the fast prototyping of simulation ideas. Focus on building classes which describe behavior, and let the graphics be handled behind the scenes.

Primary LanguagePythonMIT LicenseMIT

simulation_engine

The goal of this project is to create a generic platform using pyglet to run simulations.

Create custom classes which: *describe behaviour *expose variables to track and display

Create layers which: *hold different collections of custom classes together *allow custom classes to interact with each another inside a simulation space

The SimulationEngine will ingest the blueprints defined by you, and manage the graphics and event handling in the background.