Issues
- 0
Bad EIP reported on crash
#102 opened - 0
KVM: uc_emu_start ignores `begin` parameter
#101 opened - 0
- 1
glDepthFunc is never set
#98 opened - 0
Clarify the license
#93 opened - 0
- 0
AppVeyor CI: 32 bit x86 Windows builds
#91 opened - 0
Travis CI: Add Unicorn build to cache
#89 opened - 0
- 0
- 0
CD check not supported
#85 opened - 0
Files should have a short license header
#81 opened - 1
- 0
Add a legal disclaimer to README
#74 opened - 0
- 2
Add HAXM support
#71 opened - 1
Abstract platform specific code
#70 opened - 0
Handle lack of OpenGL more gracefully
#68 opened - 0
- 0
D3D texture pixel offset not implemented
#66 opened - 0
- 0
Fog effect is missing
#64 opened - 1
Lensflares are missing
#63 opened - 9
Figure out which localizations existed
#61 opened - 1
Replace OUT hook with HLT hook
#60 opened - 0
mingw-gcc does not provide threads.h
#59 opened - 0
Prefix Windows names / types
#58 opened - 1
Use one global UC_X86_INS_OUT hook
#57 opened - 0
glBlendFunc is called in wrong function
#56 opened - 1
Cache GL uniform locations or use an UBO
#55 opened - 0
- 0
Use batch register access
#53 opened - 1
Compatibility with Windows demo version
#51 opened - 0
Command line options do not work
#50 opened - 0
Missing "TerminateThread"
#48 opened - 0
Background music streaming is broken
#47 opened - 0
Audio effects are missing
#46 opened - 1
Unknown import IA3dSource->Rewind
#45 opened - 0
"./data/player/anakin.sav" must exist
#44 opened - 0
- 1
Motion-blur is gone
#42 opened - 0
Alphatest is missing
#41 opened - 1
Improve FindUnicorn.cmake
#40 opened - 1
Add specular to rendering equation
#39 opened - 2
Some textures are just one solid color
#38 opened - 1
- 1
WASD and other keys not mapped
#36 opened - 1
Unicorn crashes occasionally
#35 opened - 1
- 1
Menu flickers between different frames
#33 opened