Orange-Panda/Rewired-Glyphs
An expansion for Guavaman's Rewired Unity Asset that provides a simple to use API for showing input icons to the player at runtime based on their input method and bindings.
C#MIT
Issues
- 3
- 4
Getting this for every glyph. <sprite="missing-glyphs" name="missing-glyphs_0">
#9 opened by jibrangillani11 - 1
- 2
[REQUEST] - Add possiblity to separate between mouse glyphs and keyboard glyphs
#4 opened by liitlelenim - 5
[BUG] - Crashes completely when adding Image Output with Rewired Input Manager in Prefab Mode
#3 opened by tobar-io - 0