OzgurCerlet's Stars
nothings/stb
stb single-file public domain libraries for C/C++
ellisonleao/magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
google/UIforETW
User interface for recording and managing ETW traces
baldurk/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Unity-Technologies/PostProcessing
Post Processing Stack
BinomialLLC/crunch
Advanced DXTc texture compression and transcoding library
JodiTheTigger/sewing
Multiplatform multithreaded context swapping fiber based job system.
CppCon/CppCon2016
Slides and other materials from CppCon 2016