Pinned Repositories
Daylength
Educational project to illustrate day length variance during the year
exercism-exercises-cpp
Exercism exercises in C++.
Exercism-Solutions
My solutions to exercism problems
FPSSample
A first person multiplayer shooter example project in Unity
Fractals
Educational project to create & share fractals by paramters
Metamesh
Unity primitive mesh generator as an asset importer
Unitility
Editor tools for Unity to enhance everyday workflows
steamvr_unity_plugin
SteamVR Unity Plugin - Documentation at: https://valvesoftware.github.io/steamvr_unity_plugin/
Peaj's Repositories
Peaj/Daylength
Educational project to illustrate day length variance during the year
Peaj/Metamesh
Unity primitive mesh generator as an asset importer
Peaj/Unitility
Editor tools for Unity to enhance everyday workflows
Peaj/exercism-exercises-cpp
Exercism exercises in C++.
Peaj/Exercism-Solutions
My solutions to exercism problems
Peaj/FPSSample
A first person multiplayer shooter example project in Unity
Peaj/Fractals
Educational project to create & share fractals by paramters
Peaj/gitignore
A collection of useful .gitignore templates
Peaj/HDRP-UI-Camera-Stacking
Optimized implementation of camera stacking for UI only in HDRP.
Peaj/odin-serializer
Fast, robust, powerful and extendible .NET serializer built for Unity
Peaj/open-project-1
Unity Open Project #1: Action-adventure
Peaj/openupm
OpenUPM - Open Source Unity Package Registry (UPM)
Peaj/libsurvive
Open Source Lighthouse Tracking System
Peaj/NativeRenderingPlugin
C++ Rendering Plugin example for Unity
Peaj/Peaj
My personal repository
Peaj/peaj.github.io
Peaj/release-based-workflow
Following the GitHub skills tutorial
Peaj/skills-release-based-workflow
My clone repository
Peaj/Spotify4Unity
🎮🎵 Add the SpotifyAPI.NET library into Unity, enabling access to the Spotify Web API, allowing for control of Spotify and accessing the world of music
Peaj/SteamVRBug
SteamVR settings overwrite repro case
Peaj/SwitchDisplay
Peaj/URP_BlitRenderFeature
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
Peaj/VRTK
A productive VR Toolkit for rapidly building VR solutions in Unity3d.