PercentBoat4164/Illumination-Engine
A game engine written in C++ that uses Vulkan for speed and to take advantage of newer hardware, and OpenGL for portability.
C++
Issues
- 0
Documentation Feature Request
#37 opened - 0
- 1
Fix Workflows
#34 opened - 0
Custom Font
#30 opened - 0
UI Icons
#29 opened - 2
macOS And AppleClang Support
#28 opened - 0
Document Multithreading MSVC Builds
#27 opened - 0
Find LLVM Clang minimum version
#26 opened - 0
Add More Github Actions
#25 opened - 0
Find Minimum GCC Version
#24 opened - 0
Vulkan version update script
#23 opened - 0
LLVM Clang Support
#22 opened - 3
Never Re-download Dependencies
#21 opened