/Astar

Project of Artificial Intelligence course in NTUA regarding pathfinding algorithms

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A* Algorithm implementation

Project for the course "Artificial Intelligence" at NTUA

Part one:
     Creation of a NxN grid/map randomly, guaranteeing at least one path which leads from the starting point to the end point.
Part two:
     Implementation of A* Algorithm, written in Python, and using it on the grid of part one.
Part three:
     Comparing A* with different heuristics and BFS and Dijkstra algorithms, over path length, expanded nodes, grid size and probability (metric on how dense the grid is).