/ARMOD-Unity-Demo-App

This warehouse is an example of secondary development of ARMOD SDK based on Unity.

Primary LanguageC#MIT LicenseMIT

ARMOD-Unity-Demo-App

This warehouse is an example of secondary development of ARMOD SDK based on Unity.

Preview

PreviewVideo.mp4

Build Demo

  • Go to Artwork->Scenes folder and double click to open App.unity scene.

    App Scene

  • Switch to iOS or Android platform in Player Settings

  • Build your owner application

Build your owner APP without this template

Install Development Kit

  • Install dependency tools. Before the project starts, we need to install the ARMOD Kit by using the Unity Package Manager. It can be configured through Edit->ProjectSetting->Package Manager to the Package Manager settings panel.

    • Add new Scoped Registries
    • Fill in the registry URL:https://registry.npmjs.org and set the scope(s) field to com.phantomsxr
    • We need enabled the Preview Pacakges
    • Click Apply Button to fetch ARMOD Kit
    Name URL Scope(s)
    PhantomsXR https://registry.npmjs.org com.phantomsxr

    Fecth ARMOD Kit

  • After development kit is installing. We can throught Window->PackageManager open the Pacakge Manager panel. And We need to switching the Registry to My Registry. You will see all development packages.

    SwitchRegistry

  • We recommend installing Project wizard directly, it will help us install all dependent packages. Otherwise we need to install them one by one!

    InstallARMODKit

Setup

  • Open AR-MOD Wizard window by Tools menu

    Fecth ARMOD Kit

  • You will see the Error tips and Fix button, just click the Fix button to fix all errors

    Fecth ARMOD Kit

Scripting

Copy this project script folder to you project and fill in your gateway and token to Dashboard Gate[1] and Token[1]

AppCanvas

Documents

ARMOD user guide: https://docs.phantomsxr.com/

References