Fully path traced Minecraft using the Optix SDK.
Uses FastNoise: https://github.com/charlesangus/FastNoise
Based off of the OptixTraingle sample file from the SDK.
Requires: CUDA, OPTIX SDK, Nvidia RTX gpu
Unzip, put folder in Optix samples directory
Add to the sample directories cmakelists.txt
Generate CMAKE for optix
Put a 32*16 texture atlas in the debug directory called game.ppm