/OpenGL-LightingModel

Uppsala University - 5SD805 - Real-Time Graphics Programming for Games 1: Write a program that renders a scene where all objects are affected by a light source using the Phong or Blinn/Phong reflective model

Primary LanguageC++

Disclaimer: Not all code written in this repository is mine. The spinach framework was given to us by the teacher https://github.com/lippuu

Lighting-Model

Uppsala University - 5SD805 - Real-Time Graphics Programming for Games 1: Write a program that renders a scene where all objects are affected by a light source using the Phong or Blinn/Phong reflective model