Pinned Repositories
brignet
Automatic rigging using neural network from RigNet
Buildster
Buildster: Software Project Construction Automation
Chronolateral
For the 2021 Shawnee State University Fall Game Jam
Circleville
For the 50th Ludum Dare Game Jam!
conway-polyhedra-cmake
https://github.com/virtualritz/polyhedron-ops
Facialoid
FlavorNetwork
Test of HnSRTree using data of chemical correspondence between culinary ingredients
git-bookmarks
A web browser extension for backing up bookmarks with a git repo.
HnSRTree
Unofficial fork of Norio Katayama's SR Tree spatial indexing implementation for high-dimensional data
SFML-Assimp-OpenGL_mesh_model_viewer
A simple mesh model viewer.
PierceLBrooks's Repositories
PierceLBrooks/gdexample-cmake
https://docs.godotengine.org/en/stable/tutorials/plugins/gdnative/gdnative-cpp-example.html
PierceLBrooks/android-browser-helper
The Android Browser Helper library helps developers use Custom Tabs and Trusted Web Activities on top of the AndroidX browser support library.
PierceLBrooks/assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
PierceLBrooks/blender-addons
This is an official read-only mirror.
PierceLBrooks/BlenderMeshSplit
PierceLBrooks/BlenderUSDZ
Simple USDZ file exporter plugin for Blender3D
PierceLBrooks/bvh2gltf2
Biovision BVH to glTF 2.0 converter
PierceLBrooks/codeblocks-20.03
A mirror for the Code::Blocks 20.03 source code.
PierceLBrooks/dep_tregex_mod
Python Tregex implementation with support for optional matchings.
PierceLBrooks/firefox-android
This repository hosts the Firefox for Android (Fenix), Focus for Android, and Mozilla Android Components projects.
PierceLBrooks/GlTFExporter
garbage to build and export gltf files
PierceLBrooks/GlTFExporter_Buildster
PierceLBrooks/godot
Godot Engine – Multi-platform 2D and 3D game engine
PierceLBrooks/LeafMusic
An experiment in note sequence generation using an evenly distributed, node-descendant-weighted tree data structure from my college years (~2017).
PierceLBrooks/macrothreading
Cross-platform multithreading support (including ESP32) via preprocessor macros
PierceLBrooks/makehuman
This is the main repository for the MakeHuman application as such.
PierceLBrooks/MakeHuman-AssImp
PierceLBrooks/mittsu
3D Graphics Library for Ruby.
PierceLBrooks/OpenUSD
Universal Scene Description
PierceLBrooks/ShawneeJamFall2023
PierceLBrooks/tinyobjloader
Tiny but powerful single file wavefront obj loader
PierceLBrooks/tinyusdz
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
PierceLBrooks/torus_trooper_rs
A rewrite of the original game from ABA Games in Rust.
PierceLBrooks/transcoding
transcoding audios in memory based on ffmpeg.
PierceLBrooks/tsMuxer
tsMuxer is a transport stream muxer for remuxing/muxing elementary streams, EVO/VOB/MPG, MKV/MKA, MP4/MOV, TS, M2TS to TS to M2TS. Supported video codecs H.264/AVC, H.265/HEVC, VC-1, MPEG2. Supported audio codecs AAC, AC3 / E-AC3(DD+), DTS/ DTS-HD.
PierceLBrooks/udpipe.models.ud
custom udpipe models
PierceLBrooks/usd2glb
converting usdc to glb using tinyusdz & tinygltf
PierceLBrooks/usd_from_gltf
PierceLBrooks/WebGL_3D_Space_Viewer
PierceLBrooks/xml2axml
🤒 xml2axml & axml2xml