Pinned Repositories
brignet
Automatic rigging using neural network from RigNet
Buildster
Buildster: Software Project Construction Automation
Chronolateral
For the 2021 Shawnee State University Fall Game Jam
Circleville
For the 50th Ludum Dare Game Jam!
conway-polyhedra-cmake
https://github.com/virtualritz/polyhedron-ops
FlavorNetwork
Test of HnSRTree using data of chemical correspondence between culinary ingredients
git-bookmarks
A web browser extension for backing up bookmarks with a git repo.
higurashi-daybreak
https://github.com/pKrime/brignet
HnSRTree
Unofficial fork of Norio Katayama's SR Tree spatial indexing implementation for high-dimensional data
SFML-Assimp-OpenGL_mesh_model_viewer
A simple mesh model viewer.
PierceLBrooks's Repositories
PierceLBrooks/Buildster
Buildster: Software Project Construction Automation
PierceLBrooks/fluidsynth.clap
A clap-plugin bridge to fluidsynth.
PierceLBrooks/gdexample-cmake
https://docs.godotengine.org/en/stable/tutorials/plugins/gdnative/gdnative-cpp-example.html
PierceLBrooks/BlenderUSDZ
Simple USDZ file exporter plugin for Blender3D
PierceLBrooks/bucketList
PierceLBrooks/bvh2gltf2
Biovision BVH to glTF 2.0 converter
PierceLBrooks/CastVideos-android
Reference Android Sender w/ Framework API: CastVideos-android application shows how to cast videos from an Android device that is fully compliant with the Cast Design Checklist.
PierceLBrooks/codeblocks-20.03
A mirror for the Code::Blocks 20.03 source code.
PierceLBrooks/dep_tregex_mod
Python Tregex implementation with support for optional matchings.
PierceLBrooks/exiftool
ExifTool meta information reader/writer
PierceLBrooks/godot
Godot Engine – Multi-platform 2D and 3D game engine
PierceLBrooks/godot-bvh-import
A Godot plugin to import a BVH file as an animation.
PierceLBrooks/godot-cpp
C++ bindings for the Godot script API
PierceLBrooks/godot-cpp-cmake
CMake scripts to build cross-platform GDNative C++ bindings
PierceLBrooks/Godot-Utils
Some utils for the Godot engine
PierceLBrooks/godotBVH
PierceLBrooks/jsmk
a nodejs based cli build system
PierceLBrooks/LeafMusic
An experiment in note sequence generation using an evenly distributed, node-descendant-weighted tree data structure from my college years (~2017).
PierceLBrooks/lexica
Word Game for Android - A fork of lexic (https://code.google.com/p/lexic)
PierceLBrooks/lxgui
Portable, real time, modular and data-driven GUI C++ library.
PierceLBrooks/macrothreading
Cross-platform multithreading support (including ESP32) via preprocessor macros
PierceLBrooks/mittsu
3D Graphics Library for Ruby.
PierceLBrooks/pymmds
Extendible metric MDS in Python
PierceLBrooks/qbog-studio
Quaternion-BVH + OBJ for Godot: Motion Capture Studio
PierceLBrooks/SFML
Simple and Fast Multimedia Library
PierceLBrooks/tinyusdz
Tiny, dependency-free USDZ/USDA/USDC library written in C++14
PierceLBrooks/transcoding
transcoding audios in memory based on ffmpeg.
PierceLBrooks/tsMuxer
tsMuxer is a transport stream muxer for remuxing/muxing elementary streams, EVO/VOB/MPG, MKV/MKA, MP4/MOV, TS, M2TS to TS to M2TS. Supported video codecs H.264/AVC, H.265/HEVC, VC-1, MPEG2. Supported audio codecs AAC, AC3 / E-AC3(DD+), DTS/ DTS-HD.
PierceLBrooks/udpipe.models.ud
custom udpipe models
PierceLBrooks/usd2glb
converting usdc to glb using tinyusdz & tinygltf