PipeRift/SaveExtension
Provides UE4 with a save-game system with support for savegame tags, level streaming and more
C++Apache-2.0
Issues
- 1
- 2
4.26 precompiled version
#69 opened by TushieSushi - 3
UE5 Version
#76 opened by htrampe - 1
Support for UE 5.2
#85 opened by tprochazka - 1
Fatal Error after packing project
#87 opened by Crossroad1000 - 0
ANY_PACKAGE has been deprecated
#86 opened by Crossroad1000 - 1
Assertion failed: IsInGameThread()
#83 opened by irjayjay - 2
Seperate Get Slot Info by Id and Get Slot Info
#81 opened by RYRY1002 - 0
Child actor component values are not saved
#80 opened by Crossroad1000 - 0
4.26 packged not work pls update
#79 opened by Blueraptorflame - 2
How can this plugin saved custom defined data type such as struct which is defined by custom
#77 opened by andlxsen - 2
I cannot open the plugin!
#74 opened by Zarb1x - 0
- 0
Movable actors reset to (0, 0, 0) on load if its level has never been set visible
#72 opened by rtorrisi - 0
SlotData Map is not saved correctly
#71 opened by rtorrisi - 2
Build on mac catalina failing
#68 opened by JWambaugh - 4
Interface functions not called
#64 opened by SkacikPL - 7
Saving Async crash the game
#25 opened by lucastucious - 1
- 2
Save Extension not working in packaged Win64 game
#54 opened by 0xff0000 - 3
Bad Performance due to BakeAllowedClasses frequently being called if using many sublevels
#55 opened by aspyralexni - 1
Name conflict with 4.26 engine release
#57 opened by yajiedesign - 0
Save screenshot inside saved file
#63 opened by muit - 0
iCloud support
#62 opened by muit - 0
Custom Serializers
#41 opened by muit - 0
Save Graphs: Mode
#40 opened by muit - 0
Save Graphs
#39 opened by muit - 1
- 0
- 3
Cannot make the plugin work
#60 opened by Andergraw - 4
- 4
Not working in packaged game.
#29 opened by seddonmb - 2
- 1
Save into one single file
#38 opened by muit - 2
Load game delete actors
#26 opened by lucastucious - 8
- 1
AI Controllers may not save
#36 opened by muit - 2
Having a very annoying crashing while saving
#56 opened by SankaDaVinci - 4
UE4 - Crash when 'Store Game Instance' is ticked
#58 opened by 5p4rky - 3
Wiping arrays after loading.
#37 opened by AngeredOne - 1
Port to 4.23 and 4.24
#46 opened by iAwesome404 - 1
On github there is no working 4.24 version.
#47 opened by benjamink152 - 2
- 3
ignored actors not working
#28 opened by thesameguy2323 - 0
- 3
- 4
Support actors changing their level in runtime
#34 opened by muit - 1
Use 4.22 Subsystems
#27 opened by muit - 0
Saved Lifetime Components
#22 opened by muit - 0
Multi-threading saves using only 1 thread per level
#23 opened by muit